This initial release of dedicated servers focuses on infrastructure we want to make sure that the foundation is solid before we can expand with new features. Though there will be some immediate benefits, other new features will take time to implement. Dedicated servers open many new possibilities that were previously impossible through our old system.
Multiple hits on one action (i.e.: The Huntress hatchets hitting multiple survivors)Īfter reviewing the feedback collected and making several changes, we have decided that it is best to push back the planned release. Our new goal is to release dedicated servers on all platforms during Fall 2019. We know this delay is disappointing, but we feel it’s best to take the additional time to polish the experience and iron out a few issues.Īlthough expectations are high, we do need to reiterate that this is the first step of many.Projectile interaction (The Huntress, The Plague, The Clown) After a few rounds of changes, we already could see a drastic improvement on average ping which translated into better general feedback. From the survey results and community feedback, we identified two main issues that were putting the release at risk: We have recently tested dedicated servers during the 3.2.0 PTB.